Skill | Cooldown | Description |
---|---|---|
Shield | - | Passive: When holding an Iron Door in main hand and crouching, you only take 15% physical damage and 15% projectile damage. |
Resolve | - | Passive: You cannot take more than 50 damage at a time from other entities and are immune to Kneebreak effects. |
Ram | 4 | Slam into target enemy within 7 blocks, dealing 20 damage and knocking them away. |
InnerLight | 9 | Create a shield that blocks all incoming damage. Shield expires after 300 damage is absorbed or after 4 seconds. |
Tether | 15 | Tether a target enemy within 5 blocks, slowing you, Silencing them, and attaching them you for 4 seconds. |
Intervene | 8 | Teleport to a target ally, and make them Untouchable for 3 seconds. |