Passive: When your Mana is lowered to 0, your next melee within 5 seconds instead deals 40 magic damage and knocks the enemy back.
Launch an orb that deals 20 magic damage and knocks enemies within 4 blocks away from the impact.
Launch an orb that deals 20 magic damage, Slows for 1.5 seconds, and pulls enemies within 5 blocks towards the impact.
Teleport 8 blocks in the direction you are facing.
On first cast, gain shield for 2.5 seconds. The shield negates magic damage and can absorb up to 200 physical damage before breaking. On second cast within 10 seconds, launch an orb that deals magic damage equal to the damage absorbed by your shield to enemies within 3 blocks of the impact. Cooldown and mana cost are taken on second cast.